Work with me

Worlds, characters and the art around them

For VR, games, web, print and film. Remote from Curaçao, on US East Coast time.

What I do

Worlds & VR

Built inside VR, at true scale. Optimised for PC, standalone headset or the browser — looks good, stays light.

Suku — two festival wins.

Characters

Sketch → rigged 3D model → illustration. One character that works in print, on screen and in a game.

Aku — TIME cover, NYT bestseller.

Concept art & illustration

I draw the concept and build the 3D myself, so what you approve in the sketch is what ships — no awkward translation.

See the illustration →

Apps & games

Standalone apps and small games, built end to end. Lightweight glb workflows for the web.

Latest: the Aku Book Quiz.

Selected commissions

Good to know

Where
Curaçao — AST, same hours as New York
Platforms
VRChat · Viverse · Meta Quest · PC VR · Unity · web (glb)
Built in
VR first — Gravity Sketch, then Blender, Substance, Unity